20 #ifndef SDLTK_VIDEOSTD_H 21 #define SDLTK_VIDEOSTD_H 58 #endif // SDLTK_VIDEOSTD_H uint * calcBufferStart()
Definition: videostd.cpp:142
virtual Canvas * getCanvas()
Definition: videostd.h:42
virtual void unlock()
Unlocks the screen-surface.
Definition: videostd.h:47
virtual void quit()
Free all resources.
Definition: videostd.cpp:37
Definition: canvasstd.h:29
Definition: videostd.h:33
uint depth()
Returns the bytes per pixel inbetween (1 to 4)
Definition: video.h:66
virtual int init()
Definition: videostd.cpp:51
virtual void update()
Updates the Screen (flip or something)
Definition: videostd.cpp:137
virtual ~VideoStd()
Definition: videostd.cpp:32
CanvasStd mCanvas
Definition: videostd.h:53
virtual void lock()
Locks the screen-surface.
Definition: videostd.h:46
unsigned int uint
Definition: types.h:121
GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei height
Definition: glfunclist.h:21
uint * calcBufferEnd()
Definition: videostd.cpp:154
Baseclass for all SDL Video drivers.
Definition: video.h:35
sdltk::Audio audio & cpc
Definition: roland.cpp:76
GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei width
Definition: glfunclist.h:21
the SDL based Stuff
Definition: audio.cpp:22
VideoStd(cpcx::Cpc *cpc)
Definition: videostd.cpp:25