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ROLAND
0.70
Amstrad Emulator based on Caprice Source rewritten in C++.
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Go to the source code of this file.
Functions | |
| GL_FUNC (void, glBegin,(GLenum)) GL_FUNC(void | |
| GLuint | GL_FUNC (void, glBlendFunc,(GLenum, GLenum)) GL_FUNC(void |
| GLuint GLfloat | GL_FUNC (void, glDisable,(GLenum cap)) GL_FUNC(void |
| GLuint GLfloat GLenum cap | GL_FUNC (void, glEnd,(void)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures | GL_FUNC (void, glDeleteTextures,(GLsizei n, GLuint *textures)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params | GL_FUNC (const GLubyte *, glGetString,(GLenum name)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void | GL_FUNC (void, glMatrixMode,(GLenum mode)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar | GL_FUNC (void, glTexCoord2f,(GLfloat s, GLfloat t)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels | GL_FUNC (void, glTexParameteri,(GLenum target, GLenum pname, GLint param)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels | GL_FUNC (void, glVertex2i,(GLint x, GLint y)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y | GL_FUNC (void, glViewport,(GLint x, GLint y, GLsizei width, GLsizei height)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a | GL_FUNC (GLboolean, glIsTexture,(GLuint texture)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat | GL_FUNC (void, glRasterPos2i,(GLint x, GLint y)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask | GL_FUNC (void, glPopAttrib,(void)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void | GL_FUNC (void, glPopMatrix,(void)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size | GL_FUNC (void, glLineWidth,(GLfloat size)) GL_FUNC(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height | GL_FUNC (GLenum, glGetError,(void)) GL_FUNC_OPTIONAL(void |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height const GLvoid * | GL_FUNC_OPTIONAL (void, glActiveTextureARB,(GLenum)) GL_FUNC_OPTIONAL(void |
Variables | |
| glBindTexture | |
| GLenum | |
| GLuint | glColor4f |
| GLuint | GLfloat |
| GLuint GLfloat | glEnable |
| GLuint GLfloat GLenum cap | glGenTextures |
| GLuint GLfloat GLenum cap GLsizei | n |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures | glGetIntegerv |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum | pname |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params | glLoadIdentity |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void | glOrtho |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble | left |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble | right |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble | bottom |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble | top |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble | zNear |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar | glTexImage2D |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum | target |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint | level |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint | internalformat |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei | width |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei | height |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint | border |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum | format |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum | type |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels | glTexSubImage2D |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint | xoffset |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint | yoffset |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels | glVertex2f |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat | x |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y | glColor4ub |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte | r |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte | g |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte | b |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a | glTexEnvf |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat | glPushAttrib |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask | glPushMatrix |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void | glPointSize |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size | glScissor |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint | y |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height | glColorTableEXT |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height | GLsizei |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height const GLvoid | glMultiTexCoord2fARB |
| GL_FUNC | ( | void | , |
| glBegin | , | ||
| (GLenum) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GL_FUNC | ( | void | , |
| glDeleteTextures | , | ||
| (GLsizei n, GLuint *textures) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params GL_FUNC | ( | const GLubyte * | , |
| glGetString | , | ||
| (GLenum name) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GL_FUNC | ( | void | , |
| glMatrixMode | , | ||
| (GLenum mode) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GL_FUNC | ( | void | , |
| glTexCoord2f | , | ||
| (GLfloat s, GLfloat t) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GL_FUNC | ( | void | , |
| glTexParameteri | , | ||
| (GLenum target, GLenum pname, GLint param) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GL_FUNC | ( | void | , |
| glVertex2i | , | ||
| (GLint x, GLint y) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GL_FUNC | ( | void | , |
| glViewport | , | ||
| (GLint x, GLint y, GLsizei width, GLsizei height) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GL_FUNC | ( | GLboolean | , |
| glIsTexture | , | ||
| (GLuint texture) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GL_FUNC | ( | void | , |
| glRasterPos2i | , | ||
| (GLint x, GLint y) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask GL_FUNC | ( | void | , |
| glPopAttrib | , | ||
| (void) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GL_FUNC | ( | void | , |
| glPopMatrix | , | ||
| (void) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GL_FUNC | ( | void | , |
| glLineWidth | , | ||
| (GLfloat size) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height GL_FUNC | ( | GLenum | , |
| glGetError | , | ||
| (void) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height const GLvoid* GL_FUNC_OPTIONAL | ( | void | , |
| glActiveTextureARB | , | ||
| (GLenum) | |||
| ) |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte b |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint border |
Referenced by Vdu::setBorder(), and Vdu::vHeight().
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble bottom |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum format |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte g |
| glBindTexture |
| GLuint glColor4f |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y glColor4ub |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height glColorTableEXT |
| GLuint GLfloat glEnable |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height const GLvoid GLenum |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height const GLvoid GLfloat |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height const GLvoid glMultiTexCoord2fARB |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void glPointSize |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat glPushAttrib |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask glPushMatrix |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size glScissor |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei GLsizei height GLsizei |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a glTexEnvf |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glTexImage2D |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels glTexSubImage2D |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels glVertex2f |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei height |
Referenced by Border::Border().
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint internalformat |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint level |
Referenced by _wopendir(), _wreaddir(), dirent_mbstowcs_s(), dirent_wcstombs_s(), Sound::init(), Vdu::init(), opendir(), readdir(), and Prefs::set().
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte r |
Referenced by Sound::calculateLevelTables().
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble right |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum target |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble top |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum type |
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint GLsizei width |
Referenced by Border::Border().
| GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint x |
Referenced by Image::checkAlpha(), Image::checkColorKey(), Image::genTexture(), CanvasStd::hLine(), ImageFont::ImageFont(), Rect::inside(), CanvasStd::line(), Rect::origin(), Point::Point(), Rect::pos(), CanvasStd::rect(), Rect::Rect(), Rect::set(), Rect::setOrigin(), Rect::setPos(), Rect::setX(), Rect::x(), and Rect::x2().
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint xoffset |
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid* pixels GLfloat GLfloat y GLubyte GLubyte GLubyte GLubyte a GLfloat GLbitfield mask void GLfloat size GLint GLint y |
Referenced by Image::checkAlpha(), Image::checkColorKey(), CanvasStd::fill(), Image::genTexture(), Rect::inside(), CanvasStd::line(), Rect::origin(), Rect::pos(), CanvasStd::rect(), Rect::Rect(), Rect::set(), Rect::setOrigin(), Rect::setPos(), Rect::setY(), CanvasStd::vLine(), Rect::y(), and Rect::y2().
| GLuint GLfloat GLenum cap GLsizei GLuint* textures GLenum GLint* params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid* pixels GLenum GLint GLint GLint yoffset |
1.8.11