20 #ifndef SDLTK_BORDER_H 21 #define SDLTK_BORDER_H 53 void setColor(
uint color);
58 void paint(SDL_Surface * surf);
67 #endif // SDLTK_BORDER_H uint mColor
Definition: border.h:61
SDL_Rect mBorder[8]
Definition: border.h:62
bottom side
Definition: border.h:38
left-bottom corner
Definition: border.h:42
A Border represented as 8 Rects. 4 sides and 4 corners.
Definition: border.h:31
void setUniSize(uint width, uint height, uint thickness)
Set the Border size & thickness.
Definition: border.cpp:25
right-top corner
Definition: border.h:43
BorderPos
Definition: border.h:35
left side
Definition: border.h:39
Border()
Standard constructor. Initializes mColor.
Definition: border.h:48
right-bottom corner
Definition: border.h:44
#define ROLAND_DEFAULT
Definition: compspec.h:46
unsigned int uint
Definition: types.h:121
GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei GLsizei height
Definition: glfunclist.h:21
top side
Definition: border.h:37
left-top corner
Definition: border.h:41
~Border() ROLAND_DEFAULT void setColor(uint color)
Default destructor.
void paint(SDL_Surface *surf)
The paint command for the gui.
Definition: border.cpp:68
GLuint GLfloat GLenum cap GLsizei GLuint *textures GLenum GLint *params void GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLint GLint GLsizei width
Definition: glfunclist.h:21
the SDL based Stuff
Definition: audio.cpp:22
right side
Definition: border.h:40