20 #ifndef SDLTK_KEYTRANS_H 21 #define SDLTK_KEYTRANS_H 54 tUBYTE get(SDL_Event & event);
76 #endif // SDLTK_KEYTRANS_H Definition: keytrans.h:44
void init(Language lang=German)
Definition: keytrans.cpp:262
KeyTrans()
Definition: keytrans.cpp:204
uint mSeqIndex
Definition: keytrans.h:66
Definition: keytrans.h:50
bool toggleJoystick()
Definition: keytrans.cpp:238
~KeyTrans() ROLAND_DEFAULT struct JoyAlloc
Definition: keytrans.h:36
SeqPair mSequence[64]
Definition: keytrans.h:65
Definition: keytrans.h:50
const SeqPair & sequenceVal()
Definition: keytrans.cpp:323
#define ROLAND_DEFAULT
Definition: compspec.h:46
uint8_t tUBYTE
Definition: types.h:74
unsigned int uint
Definition: types.h:121
bool mJoyEnabled
Definition: keytrans.h:71
JoyAlloc mJoyAlloc[6]
Definition: keytrans.h:70
bool joystickEnabled() const
Definition: keytrans.h:57
This class provides Keyboard translaation between CPC/EN/DE/SDL/WIN/LINUX.
Definition: keytrans.h:31
uint16_t tUWORD
Definition: types.h:80
bool down
Definition: keytrans.h:47
static tUBYTE mTable[320]
Definition: keytrans.h:68
the SDL based Stuff
Definition: audio.cpp:22
tUBYTE keyval
Definition: keytrans.h:46
void sequenceCatRun()
Definition: keytrans.cpp:337
Language
Definition: keytrans.h:50
bool hasSequence()
Definition: keytrans.cpp:312