20 #ifndef SDLTK_CANVAS_GL_H 21 #define SDLTK_CANVAS_GL_H 41 virtual void fill (
const Rect & rect);
54 #endif // SDLTK_CANVAS_GL_H virtual void image(const Image &image, const Rect &src, const Rect &dest)
Definition: canvasgl.cpp:140
virtual void end()
Definition: canvasgl.cpp:90
virtual void line(const Point &pos1, const Point &pos2)
Definition: canvasgl.cpp:132
Image to display either on an OpenGL- or plain SDL-Surface.
Definition: image.h:39
virtual void rect(const Rect &rect)
Definition: canvasgl.cpp:112
Definition: canvasgl.h:30
const Color & color() const
Definition: canvas.h:75
virtual void fill(const Rect &rect)
Definition: canvasgl.cpp:122
virtual void setColor(const Color &color)
Definition: canvasgl.cpp:177
virtual void point(const Point &pos)
Definition: canvasgl.cpp:105
CanvasGL() ROLAND_DEFAULT virtual ~CanvasGL() ROLAND_DEFAULT virtual void begin()
#define ROLAND_DEFAULT
Definition: compspec.h:46
Defines a 2D point (x, y)
Definition: point.h:28
virtual void setClipRect(const Rect &rect)
Definition: canvasgl.cpp:31
RGBA Color Type.
Definition: color.h:30
virtual void clearClipRect()
Definition: canvasgl.cpp:25
the SDL based Stuff
Definition: audio.cpp:22